Video Pipeline Architect- Platform Architecture
Santa Clara Valley (Cupertino), California, United States
Hardware
Summary
Posted: Jan 1, 2019
Role Number: 200008851
Do you love crafting elegant solutions to highly complex challenges? Are you a big-picture visionary who understands how each element affects all the others? At Apple, our Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you'll collaborate with engineers across Apple to design how all of our technologies work in unison. In this role, you will be interfacing with software and hardware architects, designers and validation engineers to develop efficient SOC architectures for complex pixel processing and memory compression systems.
Key Qualifications
- The ideal candidate will have 5+ years experience in video pipeline architectures with the following background:
- Experience writing hardware architecture specifications.
- Experience working on various pixel processing IP such as scaling, tone mapping and enhancement.
- Experience developing C/C++ bit accurate models for hardware design verification.
- Knowledge of compression algorithms.
- Knowledge of memory interface and transaction architectures.
- Knowledge of signal processing theory and how it applies to image/video processing algorithms.
- Knowledge in hardware micro-architecture.
- Knowledge of scripting languages such as Perl and/or Python
- Strong communication skills and ability to work across various groups.
Description
As a Platform Architect owning the architecture for various pixel processing algorithms, you will have responsibilities spanning various aspects of video pipeline architecture:
Education & Experience
BSEE/MSEE is required.
Additional Requirements
See job description